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/ Introduction to 3D Game …ogramming with DirectX 12 / Introduction-to-3D-Game-Programming-with-DirectX-12.ISO / Figures / Chapter 20 Shadow Mapping / Fig20-9.bmp (.png) < prev   
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   ocr: - L Sor - / - - - E L . - 2 d(p2) 1 / - - d(pi) - / / Scene Poly P1 P2 - - - - - - - - - - - - A - - - - - - - - - - - - - - - - -/ - - - Biased Poly - - - - -